LIVE HOLOGRAPHIC 3D PREVIEW Three.js r160 WebGL
Native Layer C++ / Swift Engine ARM64 Clang LLVM IPC Bridge & Pipeline Zero-Copy Ring Buffer CRDT Mesh Sync v2 Display Surface Horizon OS / WebGL Dual-Pass MatFX

Vice City Classic Remastered

SHA-256 VERIFIED
PragCore Sovereign Lab 3D Gaming & Porting v1.0.0-verified 5.0 *****
Launch Experience

High-fidelity reverse-engineered reVC C++ engine compiled natively for ARM64 Android with authentic 2002 PS2 color matrix grading, MatFX specular dual-pass vehicle reflections, and Touch Plus controller bindings.

Binary Target
Meta Quest 3 (ARM64)
Horizon OS Native 2D Panel
Engine Subsystem
reVC + librw C++
Clang NDK r25c LLVM
Bundle Footprint
1.2 GB
Optimized Asset Pak
Performance SLA
60 FPS Fixed
P95 ≤ 16.6ms frame budget
Subsystem Pipeline Specification
Dual-Pass Rendering: Baseline Diffuse Texture → MatFX Spherical Highlight Environment → Depth-Aware Exponential Haze Accumulation. Low-latency OpenSL ES audio bridge mapped directly to SDL2 ring buffers.
Source Monorepo Path: packages/prag-3d-scenes/
Storage Sandbox
Scoped Storage Only
No global disk root read permissions required.
Telemetry & Analytics
0% Cloud Telemetry
100% Sovereign local compute. Zero trackers.
Network Egress
Isolated / Localhost Only
CRDT mesh peer discovery over mDNS.
Signed Keystore
v1, v2, v3 Verified
PragCore Sovereign Release Keystore.
SHA-256 Merkle Provenance Unit
Artifact Hash: e3b0c44298fc1c149afbf4c8996fb92427ae41e4649b934ca495991b7852b855
Verification Gate: EXIT CODE $? = 0 (LOCKED)
PRAGCORE DEV STORE • NON-PROD

Sideloading Application

Connecting to device over ADB and verifying SHA-256 signature...

>Establishing ADB channel to Meta Quest 3...

Signed Application Manifest Specification

JSON metadata conforming to PragCore Atlas and Monorepo Governance standards.

Status: Validated JSON Schema